React Native Cloud Builds: EAS, Codemagic, and Bitrise
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You can build a React Native Android or iOS project on cloud infrastructure. EAS Build, Codemagic, and Bitrise provide routes for this. You still need a buildable project, the right configuration, and signing credentials for your intended distribution method. A cloud machine does not fix every source error.
Code2Native does not compile React Native or Expo source projects yet. Those lanes are waitlist only. A free Code2Native Preview is an Android wrap of a live website, not a free React Native build. This guide links to services that support the source project you already have.
EAS is not restricted to Expo-created projects
Expo's official EAS setup guide explicitly supports React Native projects, including those created with the React Native CLI and other bootstrapping tools. Existing native projects keep their platform-specific setup; follow the configuration steps rather than assuming that you must rewrite the app as an Expo-managed project.
Start with the intended output: an APK for a device test, an AAB for a Google Play submission, an iOS simulator build, or a signed iPhone distribution build. These are different build profiles. Check EAS build configuration before wiring the build into your release process.
Compare workflows, not stale price tables
| Service | Documented starting point | What to check |
|---|---|---|
| Expo EAS Build | An Expo or existing React Native project | Build profiles, native modules, credentials, queue limits, and submission setup |
| Codemagic | React Native CI/CD with configurable workflows | Build commands, toolchain selection, signing, and usage limits for your workflow |
| Bitrise | React Native project setup with Android and iOS workflows | Project paths, native dependencies, signing steps, tests, and team access |
| Code2Native | React Native / Expo: waitlist only | Do not buy a plan expecting these source builds to work today |
Support references checked September 5, 2026. This is not a speed benchmark. Compare current quotes using the same monthly build volume, machine class, concurrency, and support requirements; a free allowance is not a permanent SLA.
Before the first cloud build
- Identify the Android package name, iOS bundle identifier, and target build variant or scheme.
- Commit the lockfiles and configuration needed to reproduce the project. Keep signing keys and private credentials out of the repository.
- Check native module compatibility against the selected React Native, Android, and iOS toolchains.
- Provide required environment values through the service's documented configuration. Values bundled into a client app are not server-side secrets.
- Configure signing for the distribution method you need, then test the resulting artifact on a suitable device.
If the build fails
Read the first actionable compiler or dependency error, not just the final nonzero exit code. A missing module, an incompatible native dependency, and an expired signing credential need different fixes. Save the build configuration and relevant log lines so the next attempt changes one cause at a time.
Build success is only one checkpoint. Verify installability, authentication, permissions, and an update over the previous version before treating a release as ready. Store submission and review remain separate steps.
Have a website or Flutter / Android project instead?
Check Code2Native's supported inputs before creating a build. Source compiles require an eligible paid plan; the free Preview is a marked Android URL wrap.
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Code2Native Engineering
Engineering team
Written by the Code2Native engineering team — the people who build and operate the cloud build pipeline.